Haru’s reflection-rope game
How is this game relevant to connections (”All is One”)?
It is relevant to connections because we were connected with other people by rope. Connections mean that we have to share all the things like pain, joy and problems. Once someone caused the problem everybody will be affected.
What were some of the results of pulling the rope? What does this teach us about connections amongst issues or people?
When someone pulls the rope hard or walk faster than others, the rope will be tighten and it cause the pain. If someone infront of you had pain, you’ll be effected next. It taught us that once we are connected, we have to share everything and help eachother to keep connecting. I realized how difficult it is to be connected with other peopl fairly.
What are the people experiences as a result of pulling on the rope?
We got hurt when someone walks too fast or pull the rope. When one person fellon the floor we have keep moving but we can’t jut leave the person because we will be affected too. Therefore we had to carry the person to move on but we surely slowed down.
How aware were you of the consequences of your actions during the game?
In the beggining of this game I didn’t really care about people even though I was hurting them but once I had a pain on m wrist I realized how much in hurts. Then I started to be aware not to walk too fast and pull the rope to hard. I started to walk in the same speed as a person infront of me.